Book L'ABC DI ARDUINO electronic teaching programming Arduino
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  • Book L'ABC DI ARDUINO electronic teaching programming Arduino

Book L'ABC DI ARDUINO electronic teaching programming Arduino

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4 Today, more than ever, the possibility of giving vent to creativity in technological applications must be measured against the need to rely on electronics and programming.

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Today, more than ever, the possibility of giving vent to creativity in technological applications must be measured against the need to rely on electronics and programming. In fact, programmable electronics remains the only way to create interesting applications such as robotic applications or those that can be interfaced with the Internet, so knowing how to deal with them is in the forbidden dreams of those who do not know how to design electronic circuits, or program PCs or microcontrollers. The team that created Arduino has found a way to bring to electronics those who have many ideas but few tools to deal with the complexity assumed by electronic circuits and others who, by nature or listlessness, are unwilling to study electronics and programming. With Arduino you can count on easy-to-use electronics that can be programmed without the difficulties that programming imposes, because a development environment is used where the operations to move from the idea to the project are simplified and largely carried out by the programming environment. without involving you. In this volume you will discover the potential of the Arduino Uno prototyping board and, with practical examples, you will see how with it it is easy to transform your ideas into immediately functioning applications, which will become the basis for increasingly important projects.

Discover all the educational products that can be used with Arduino including the Expansion Shields and the Arduino board that allows you to start using Arduino and learn how to use this platform. Find everything in our shop on EBAY | MECTRONICA STORE

14 chapters - 112 pages - Author: Futura Group Edizioni

SUMMARY

  • Chapter 1
    - What is Arduino

  • Chapter 2
    - What you need

  • Chapter 3
    - Arduino and its shields

  • Chapter 4
    - Programming with Arduino

  • Chapter 5
    - Electronic components, the outline of Arduino

  • Chapter 6
    - Our first application

  • Chapter 7
    - What LED do I turn on? I decide it with buttons

  • Chapter 8
    - LEDs run according to the light

  • Chapter 9
    - Let's play some musical notes

  • Chapter 10
    - A light bulb with all colors

  • Chapter 11
    - Something is moving

  • Chapter 12
    - The slider decides the engine revolutions

  • Chapter 13
    - The display shows the elapsed time

  • Chapter 14
    - Crepuscular and thermostat
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